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Text File  |  1998-04-16  |  185 b   |  10 lines

  1. on exitFrame
  2.   if rollOver(43) then
  3.     set the puppet of sprite 43 to 1
  4.     set the castNum of sprite 43 to 72
  5.   else
  6.     set the puppet of sprite 43 to 0
  7.   end if
  8.   go(the frame)
  9. end
  10.